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push_heap
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push_heap
Algorithms
- Summary
- Data Type and Member Function Indexes
- Synopsis
- Description
- Complexity
- Example
- Warning
- See Also
Summary
Places a new element into a heap.
Data Type and Member Function Indexes
(exclusive of constructors and destructors)
None
Synopsis
#include <algorithm> template <class RandomAccessIterator> void push_heap(RandomAccessIterator first, RandomAccessIterator last); template <class RandomAccessIterator, class Compare> void push_heap(RandomAccessIterator first, RandomAccessIterator last, Compare comp);
Description
A heap is a particular organization of elements in a range between two random access iterators [a, b). Its two key properties are:
*a is the largest element in the range.
*a may be removed by the pop_heap algorithm, or a new element added by the push_heap algorithm, in O(logN) time.
These properties make heaps useful as priority queues.
The push_heap algorithms uses the less than (<) operator as the default comparison. As with all of the heap manipulation algorithms, an alternate comparison function can be specified.
The push_heap algorithm is used to add a new element to the heap. First, a new element for the heap is added to the end of a range. (For example, you can use the vector or deque member function push_back()to add the element to the end of either of those containers.) The push_heap algorithm assumes that the range [first, last - 1) is a valid heap. It then properly positions the element in the location last - 1 into its proper position in the heap, resulting in a heap over the range [first, last).
Note that the push_heap algorithm does not place an element into the heap's underlying container. You must user another function to add the element to the end of the container before applying push_heap.
Complexity
For push_heap at most log(last - first) comparisons are performed.
Example
// // heap_ops.cpp // #include <algorithm> #include <vector> #include <iostream.h> int main(void) { int d1[4] = {1,2,3,4}; int d2[4] = {1,3,2,4}; // Set up two vectors vector<int> v1(d1,d1 + 4), v2(d2,d2 + 4); // Make heaps make_heap(v1.begin(),v1.end()); make_heap(v2.begin(),v2.end(),less<int>()); // v1 = (4,x,y,z) and v2 = (4,x,y,z) // Note that x, y and z represent the remaining // values in the container (other than 4). // The definition of the heap and heap operations // does not require any particular ordering // of these values. // Copy both vectors to cout ostream_iterator<int,char> out(cout," "); copy(v1.begin(),v1.end(),out); cout << endl; copy(v2.begin(),v2.end(),out); cout << endl; // Now let's pop pop_heap(v1.begin(),v1.end()); pop_heap(v2.begin(),v2.end(),less<int>()); // v1 = (3,x,y,4) and v2 = (3,x,y,4) // Copy both vectors to cout copy(v1.begin(),v1.end(),out); cout << endl; copy(v2.begin(),v2.end(),out); cout << endl; // And push push_heap(v1.begin(),v1.end()); push_heap(v2.begin(),v2.end(),less<int>()); // v1 = (4,x,y,z) and v2 = (4,x,y,z) // Copy both vectors to cout copy(v1.begin(),v1.end(),out); cout << endl; copy(v2.begin(),v2.end(),out); cout << endl; // Now sort those heaps sort_heap(v1.begin(),v1.end()); sort_heap(v2.begin(),v2.end(),less<int>()); // v1 = v2 = (1,2,3,4) // Copy both vectors to cout copy(v1.begin(),v1.end(),out); cout << endl; copy(v2.begin(),v2.end(),out); cout << endl; return 0; } Output : 4 2 3 1 4 3 2 1 3 2 1 4 3 1 2 4 4 3 1 2 4 3 2 1 1 2 3 4 1 2 3 4
Warning
If your compiler does not support default template parameters, you need to always supply the Allocator template argument. For instance, you will need to write :
vector<int, allocator<int> >
instead of :
vector<int>
See Also
make_heap, pop_heap, sort_heap
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